Thanks Dave, I'll give that a shot tonight.
I've been testing this in a couple of different "mods". Neither of which I believe thsi was ever tested for. One is a private rFactor Mod that a league I am in uses for their Stock Car series. So far everything works great in that mod, though I've only done a few hours of testing in it.
I am also trying to get this to work in the new ARCA Sim Racing game that was just released a few weeks back. It's based on ISI's GMotor2 engine, so I figured it would work for the most part, and it does. There's a few things that I can't use, notably Pit Strategies, because the method of receiving Fuel in ASR was changed from the way it's done in rfactor, but other than that, I've been able to get most everything else to work, though there are a few Spotter Calls that don't seem to be triggering. Not sure why as I thought it was using the same triggers as rFactor, but there obviously may be some differences due to changes being made to the engine by ISI for The Sim Factory, who licensed their code. Who knows, I'm still playing around with it, so it could be something I'm doing.
Anyway, just wanted to let you know it's even working for Mods/software it was never tested with, or designed for. Great job! lol...